Fingerprinting, which would be the process of analyzing and combining sets of information elements from your device’s browser in order to create a fingerprint of your device and uniquely identify your browser and device.
99.5% identification accuracy
You should not run fingerprinting directly on or after page load. Rather, delay it for a few milliseconds to ensure consistent fingerprints. – MurmurHash3 by Karan Lyons ?
Fingerprint detections comes in several categories. To speed up fingerprint computation, you can exclude font detection (~ 40ms), canvas fingerprint (~ 10ms), WebGL fingerprint (~ 35 ms), and Audio fingerprint (~30 ms).
The developer claims ‘many more fingerprinting sources’ that will be implemented, such as (in no particular order)
- Accelerometer support
- Accessibility fingerprinting
- Camera information
- DRM support
- Internal HashTable implementation detection
- List of supported gestures (for touch-enabled devices)
- Math constants
- Multi-monitor detection,
- Pixel density
- Video and audio codecs availability
- Virtual keyboards
- WebRTC fingerprinting
If you are familiair with above sources, please explain them in the comments.
More on https://github.com/Valve/fingerprintjs2
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